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112/6/15 [設計專題講座-日本] 御宅族文化與互動設計的國際適應性

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講座名稱:御宅族文化與互動設計的國際適應性
International Adaptation for Otaku Culture & Interaction Design

講座日期:112.06.15
講座時間:13:00-15:30
講座地點:國立臺北科技大學設計館8樓 階梯講堂
備註:此講座為全英文演講

講座簡介:
御宅族文化在日本已發展許久且本土化;近年來更有向全球蔓延的趨勢,甚至開始適應於不同國家或地區中。讓我們一同思考御宅族文化是如何被實現,以及御宅族文化在人機互動領域的未來又將如何變化。
Otaku culture content has already been localized and developed. However, otaku culture shows a global spread and tends to adapt to each country or region. Let's think together about how this mechanism has been implemented in otaku content culture, and how it will change in the future of computers in human behavior.

講者簡介:
杉浦一德 Kazunori Sugiura
專業領域Areas of expertise:
軟體作業系統、資訊工程、媒體體驗、媒體素養、御宅族文化
Operating Systems, Internet Technology, Media Experience, Contents Literacy, Otaku Culture

簡歷Biography:
慶應義塾大學政策.傳媒研究科 博士
慶應義塾大學媒體設計研究科(KMD) 教授

杉浦一德教授除了從事數位內容應用與創新、數位內容管理與體驗、作業系統、資訊工程等核心技術外,也積極參與Cool Japan的創新創意內容,如動漫、角色扮演、人偶扮演、漫畫和御宅族文化等,並開設角色扮演與人偶扮演的相關「御宅族文化」課程。
Received a Ph.D. in Media and Governance from Keio University Graduate School of Media Design and Governance. Previously, Assistant Professor at Keio University Graduate School of Media and Governance, Associate Professor at Keio University Research Institute for Digital Media and Content, and Associate Professor at KMD. Works on digital content application and innovation, including digital media content management and experience, media content collaboration, and core technologies such as Operating System architecture, Internet transport technology, ubiquitous environment technology, and global computing architecture. Heavily involved in Cool Japan’s innovative and creative content, including anime, cosplay (costume play), Kigurumi, manga(manhua), and otaku in general. Delivers the “Otaku Culture” course in cosplay and Kigurumi.
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